Skill levels The Heroes in Dawn of Darkness have special attacks/skills that make them unique. It's one of the biggest aspects of the game, and they have a huge impact on your gameplay. Not only can you upgrade these skills, they change and they become more powerful over time as the level progresses. Each hero's name and skill name will change colour at certain skill levels. That's where they possibly also get additional bonuses. Lv 1: Grey Lv 4: Green Lv 7: Blue Lv 10: Purple Lv 12: Gold Lv 16: Red Hero Cards Hero Cards are used to upgrade your hero's skill (or default attack if they don't have a skill). You can obtain these by buying them in the Auction House through bidding with the currency of gold (as well as put up your own auction lots to get some gold!), by playing the Slots (Hero Cards to get a random Hero Card & Hero Card Packs to get 3-8 random Hero Cards) and by joining the Faction Sieges (Ironblood, Dawn and Divine - first your own, then you can join the others that haven't finished yet), as can be seen at the Events button. The higher up your skill levels become, the more cards are needed to level them up, up to a maximum of skill level 12. Each specific hero has a specific Hero Card. For instance: Nessa needs a certain amount of Nessa Hero Cards to upgrade. Then there are Wild Cards (as shown above) that can be made by fusing any 3 Hero Cards (=1 Wild Card), and can be used as any one Hero Card. Below is the list of numbers of cards needed to upgrade to all skill levels. Basic -> Lv. 1: 1 Hero Card Lv. 1 -> Lv. 2: 2 Hero Cards Lv. 2 -> Lv. 3: 4 Hero Cards Lv. 3 -> Lv. 4: 8 Hero Cards Lv. 4 -> Lv. 5: 16 Hero Cards Lv. 5 -> Lv. 6: 32 Hero Cards Lv. 6 -> Lv. 7: 64 Hero Cards Lv. 7 -> Lv. 8: 128 Hero Cards Lv. 8 -> Lv. 9: 192 Hero Cards Lv. 9 -> Lv. 10: 256 Hero Cards Lv. 10 -> Lv. 11: 320 Hero Cards Lv. 11 -> Lv. 12: 384 Hero Cards Lv. 12 -> Lv. 13: 448 Hero Cards Main heroes - these are the beginning heroes you choose from. You can't dismiss your main hero, and he or she must always remain in your battle formation/team. There are no differences between a male and female version of a class, although the classes themselves do differ a bit. Hunter - Gale Arrow (Skill: Single Target Attack) Lv. 1: SATK +600 Lv. 2: SATK +800 Lv. 3: SATK +1,100 Lv. 4: SATK +1,400 CRIT DMG +800 Lv. 5: SATK +1,800 CRIT DMG +800 Lv. 6: SATK +2,200 CRIT DMG +800 Lv. 7: SATK +2,600 CRIT DMG +800 CRIT DMG +45% Lv. 8: SATK +3,100 CRIT DMG +800 CRIT DMG +45% Lv. 9: SATK +3,600 CRIT DMG +800 CRIT DMG +45% Lv. 10: SATK +4,100 CRIT DMG +800 CRIT DMG +45% RGE +50 Lv. 11: SATK +4,600 CRIT DMG +800 CRIT DMG +90% RGE +50 Lv. 12: SATK +5,100 CRIT DMG +800 CRIT DMG +90% RGE +100 Rogue - Shadowstrike (Skill: Single Target Attack) Lv. 1: SATK +600 Lv. 2: SATK +800 Lv. 3: SATK +1,100 Lv. 4: SATK +1,750 Lv. 5: SATK +2,150 Lv. 6: SATK +2,550 Lv. 7: SATK +3,150 SDMG +10% Lv. 8: SATK +3,450 SDMG +10% Lv. 9: SATK +3,950 SDMG +10% Lv. 10: SATK +4,450 SDMG +10% RGE +50 Lv. 11: SATK +4,950 SDMG +20% RGE +50 Lv. 12: SATK +5,450 SDMG +20% RGE +100 Barbarian - Thunderclap (Skill: Single Target Attack) Lv. 1: SATK +600 Lv. 2: SATK +800 Lv. 3: SATK +1,100 Lv. 4: SATK +1,400 ATK +500 Lv. 5: SATK +1,800 ATK +500 Lv. 6: SATK +2,200 ATK +500 Lv. 7: SATK +2,600 ATK +500 ATK +20% Lv. 8: SATK +3,100 ATK +500 ATK +20% Lv. 9: SATK +3,600 ATK +500 ATK +20% Lv. 10: SATK +4,100 ATK +500 ATK +20% RGE +50 Lv. 11: SATK +4,600 ATK +500 ATK +40% RGE +50 Lv. 12: SATK +5,100 ATK +500 ATK +40% RGE +100 Reputation heroes - These are the heroes that are recruitable after you've chosen your main hero. You can have up to 4 heroes alongside your main hero when you have the rightly leveled battle formation for it.
Lv. 1: Pow pow - Thunderfist (Skill: Single Target Attack) Basic: 40% Silence/1 round (a silenced target is unable to perform skill attacks) Lv. 1: 40% Silence/1 round SATK +600 Lv. 2: 42% Silence/1 round SATK +800 Lv. 3: 44% Silence/1 round SATK +1,100 Lv. 4: 46% Silence/1 round SATK +1,400 Lv. 5: 48% Silence/1 round SATK +1,800 Lv. 6: 51% Silence/1 round SATK +2,200 Lv. 7: 54% Silence/1 round SATK +2,600 Lv. 8: 57% Silence/1 round SATK +3,100 Lv. 9: 61% Silence/1 round SATK +3,600 Lv. 10: 64% Silence/1 round SATK +4,100 Lv. 11: 68% Silence/1 round SATK +4,600 Lv. 12: 70% Silence/1 round SATK +5,100 Lv. 1: Nessa - Storm Arrow Basic: CRIT DMG +25% Lv. 1: CRIT DMG +25% SATK +600 Lv. 2: CRIT DMG +25% SATK +800 Lv. 3: CRIT DMG +25% SATK +1,100 Lv. 4: CRIT DMG +50% SATK +1,400 Lv. 5: CRIT DMG +50% SATK +1,800 Lv. 6: CRIT DMG +50% SATK +2,200 Lv. 7: Lv. 8: Lv. 9: Lv. 10: Lv. 11: Lv. 12: Lv 1: Hammer - Molten Hammer (Skill: Single Target Attack) Basic: ATK +20%/2 rounds Lv. 1: ATK +20%/2 rounds SATK +600 Lv. 2: ATK +20%/2 rounds SATK +850 Lv. 3: ATK +20%/2 rounds SATK +1,150 Lv. 4: ATK +20%/2 rounds SATK +1,450 Skill CRIT +10% Lv. 5: ATK +20%/2 rounds SATK +1,850 Skill CRIT +10% Lv. 6: ATK +20%/2 rounds SATK +2,250 Skill CRIT +10% Lv. 7: ATK +20%/2 rounds SATK +2,650 Skill CRIT +10% ATK +1,000/2 rounds Lv. 8: ATK +20%/2 rounds SATK +3,150 Skill CRIT +10% ATK +1,000/2 rounds Lv. 9: ATK +20%/2 rounds SATK +3,650 Skill CRIT +10% ATK +1,000/2 rounds Lv. 10: ATK +40%/2 rounds SATK +4,150 Skill CRIT +10% ATK +1,000/2 rounds Lv. 11: ATK +40%/2 rounds SATK +4,650 Skill CRIT +10% ATK +1,000/2 rounds Lv. 12: ATK +40%/2 rounds SATK +5,150 Skill CRIT +10% ATK +1,000/2 rounds enemy DEF -20%/2 rounds Lv. 2: Eric - Parry / Hellish Melee (Skill: Single Target Attack) Basic: BLK +45%/2 rounds Lv. 1: BLK +45%/2 rounds SATK +600 Lv. 2: BLK +45%/2 rounds SATK +850 Lv. 3: BLK +45%/2 rounds SATK +1,100 Lv. 4: BLK +45%/2 rounds SATK +1,400 BLK +250/2 rounds Lv. 5: BLK +45%/2 rounds SATK +1,800 BLK +250/2 rounds Lv. 6: BLK +45%/2 rounds SATK +2,200 BLK +250/2 rounds Lv. 7: BLK +60%/2 rounds SATK +2,600 BLK +250/2 rounds Lv. 8: BLK +60%/2 rounds SATK +3,100 BLK +250/2 rounds Lv. 9: BLK +60%/2 rounds SATK +3,600 BLK +250/2 rounds Lv. 10: BLK +60%/2 rounds SATK +4,100 BLK +250/2 rounds BLK dmg -75%/2 rounds Lv. 11: BLK +60%/2 rounds SATK +4,600 BLK +1,000/2 rounds BLK dmg -75%/2 rounds Lv. 12: BLK +75%/2 rounds SATK +5,100 BLK +1,000/2 rounds BLK dmg -75%/2 rounds Lv 2: Angelina - Flash (Default: Single Target Attack) Basic: 15% Stun/1 round (a stunned target is unable to perform an action) Lv. 1: 15% Stun/1 round MATK +300 Lv. 2: 17% Stun/1 round MATK +450 Lv. 3: 19% Stun/1 round MATK +600 Lv. 4: 21% Stun/1 round MATK +750 Lv. 5: 23% Stun/1 round MATK +950 Lv. 6: 25% Stun/1 round MATK +1,150 Lv. 7: 27% Stun/1 round MATK +1,350 Skill CRIT +10% Lv. 8: 29% Stun/1 round MATK +1,600 Skill CRIT +10% Lv. 9: 31% Stun/1 round MATK +1,850 Skill CRIT +25% Lv. 10: 34% Stun/1 round MATK +2,100 Skill CRIT +25% Lv. 11: 37% Stun/1 round MATK +2,400 Skill CRIT +25% MDMG +20% Lv. 12: 40% Stun/1 round MATK +2,700 Skill CRIT +25% MDMG +20% +Area attack Lv 2: Bruce - Black Tooth (Skill: Single Target Attack) Basic: 25% Stun/1 round (a stunned target is unable to perform an action) Lv. 1: Lv. 2: Lv. 3: 27% Stun/1 round SATK +1,150 Lv. 4: Lv. 5: Lv. 6: Lv. 7: Lv. 8: Lv. 9: Lv. 10: Lv. 11: Lv. 12: Lv 3: Selena - Goblinic Mark (Skill: Single Target Attack) Basic: 42% DMG/HP (heals a percentage of the damage dealt) Lv. 1: 42% DMG/HP SATK +600 Lv. 2: 42% DMG/HP SATK +800 Lv. 3: 42% DMG/HP SATK +1,100 Lv. 4: 58% DMG/HP SATK +1,400 Lv. 5: 58% DMG/HP SATK +1,800 Lv. 6: 58% DMG/HP SATK +2,200 Lv. 7: 71% DMG/HP SATK +2,600 Lv. 8: 71% DMG/HP SATK +3,100 Lv. 9: 71% DMG/HP SATK +3,600 Lv. 10: 71% DMG/HP SATK +4,100 15% dmg absorb/2 rounds Lv. 11: 80% DMG/HP SATK +4,600 15% dmg absorb/2 rounds Lv. 12: 90% DMG/HP SATK +5,100 25% dmg absorb/2 rounds Lv. 3: Merlin - Battle Hymn (Default: Team Buff) Basic: RGE +50 Lv. 1: RGE +50 MHIT +200 Lv. 2: RGE +54 MHIT +300 Lv. 3: RGE +58 MHIT +400 Lv. 4: RGE +62 MHIT +500 Lv. 5: RGE +66 MHIT +600 Lv. 6: RGE +70 MHIT +700 Lv. 7: RGE +74 MHIT +800 -50 RGE random target Lv. 8: RGE +78 MHIT +900 -50 RGE random target Lv. 9: RGE +82 MHIT +1,000 -50 RGE random target Lv. 10: RGE +86 MHIT +1,100 -50 RGE random target Lv. 11: RGE +90 MHIT +1,200 -50 RGE random target Lv. 12: RGE +100 MHIT +1,300 -100% RGE random target Lv. 4: Colby - Sweeping Advance (Default: Row Attack) Lv. 1: ATK +200 Lv. 2: ATK +300 Lv. 3: ATK +400 Lv. 4: ATK +500 -250 DEF/2 rounds Lv. 5: ATK +630 -250 DEF/2 rounds Lv. 6: ATK +760 -250 DEF/2 rounds Lv. 7: ATK +900 -500 DEF/2 rounds Lv. 8: ATK +1,060 -500 DEF/2 rounds Lv. 9: ATK +1,230 -500 DEF/2 rounds Lv. 10: ATK +1,400 -500 DEF/2 rounds Lv. 11: ATK +1,560 -500 DEF/2 rounds -20% DEF/2 rounds Lv. 12: ATK +1,730 -500 DEF/2 rounds -20% DEF/2 rounds Lv. 4: Lao - Starshine (Skill: Single Target Healing) Lv. 1: SATK +600 Lv. 2: SATK +800 Lv. 3: SATK +1,100 Lv. 4: SATK +1,400 MHIT +500 Lv. 5: SATK +1,800 MHIT +500 Lv. 6: SATK +2,200 MHIT +500 Lv. 7: SATK +2,600 MHIT +500 %HP restore/2 rounds Lv. 8: SATK +3,100 MHIT +500 %HP restore/2 rounds Lv. 9: SATK +3,600 MHIT +500 %HP restore/2 rounds Lv. 10: SATK +4,100 MHIT +500 %HP restore/2 rounds +15% HP restore Lv. 11: SATK +4,600 MHIT +500 %HP restore/2 rounds +15% HP restore Lv. 12: SATK +5,100 MHIT +500 %HP restore/2 rounds +15% HP restore Lv. 4: Jason - Death Shot (Skill: Line Attack) Lv. 1: SATK +650 Lv. 2: SATK +850 Lv. 3: SATK +1,150 Lv. 4: SATK +1,450 Crit DMG +25% Lv. 5: SATK +1,850 Crit DMG +25% Lv. 6: SATK +2,250 Crit DMG +25% Lv. 7: SATK +2,650 Crit DMG +25% Skill CRIT +20% Lv. 8: SATK +3,150 Crit DMG +25% Skill CRIT +20% Lv. 9: SATK +3,650 Crit DMG +25% Skill CRIT +20% Lv. 10: SATK +4,150 Crit DMG +50% Skill CRIT +40% Lv. 11: SATK +4,650 Crit DMG +50% Skill CRIT +40% Lv. 12: SATK +5,150 Crit DMG +50% Skill CRIT +40% Lv. 5: Arnie - Ancient Eye (Skill: All Enemies) Lv. 1: SATK +600 Lv. 2: SATK +800 Lv. 3: SATK +1,100 Lv. 4: SATK +1,800 Lv. 5: SATK +2,200 Lv. 6: SATK +2,600 Lv. 7: SATK +3,000 Skill CRIT +12% Lv. 8: SATK +3,500 Skill CRIT +12% Lv. 9: SATK +4,000 Skill CRIT +12% Lv. 10: SATK +4,500 Skill CRIT +12% Skill DMG +10% Lv. 11: SATK +5,000 Skill CRIT +12% Skill DMG +15% Lv. 12: SATK +5,500 Skill CRIT +20% Skill DMG +25% Lv. 5: Medusa - Ghostly Attack (Skill: Single Target Attack) Basic: 30% stun/1 round (a stunned target is unable to perform skill attacks) Lv. 1: 30% stun/1 round SATK +600 Lv. 2: 31% stun/1 round SATK +800 Lv. 3: 32% stun/1 round SATK +1,100 Lv. 4: 34% stun/1 round SATK +1,400 Lv. 5: 36% stun/1 round SATK +1,800 Lv. 6: 38% stun/1 round SATK +2,200 Lv. 7: 40% stun/1 round SATK +2,600 EVA -20%/1 round RES -30%/1 round Lv. 8: 42% stun/1 round SATK +3,100 EVA -20%/1 round RES -30%/1 round Lv. 9: 44% stun/1 round SATK +3,600 EVA -20%/1 round RES -30%/1 round Lv. 10: 46% stun/1 round SATK +4,100 EVA -20%/1 round RES -30%/1 round Lv. 11: 48% stun/1 round SATK +4,600 EVA -20%/1 round RES -30%/1 round Lv. 12: 50% stun/1 round SATK +5,100 EVA -20%/1 round RES -30%/1 round Lv. 6: Blossom - Mistfog Storm (Skill: Line Attack) Lv. 1: SATK +600 Lv. 2: SATK +900 Lv. 3: SATK +1,200 Lv. 4: SATK +1,500 CRIT DMG +30% Lv. 5: SATK +1,900 CRIT DMG +30% Lv. 6: SATK +2,300 CRIT DMG +30% Lv. 7: SATK +2,700 CRIT DMG +30% Skill CRIT +20% Lv. 8: SATK +3,200 CRIT DMG +30% Skill CRIT +20% Lv. 9: SATK +3,700 CRIT DMG +30% Skill CRIT +20% Lv. 10: SATK +4,200 CRIT DMG +60% Skill CRIT +40% Lv. 11: SATK +4,700 CRIT DMG +60% Skill CRIT +40% Lv. 12: SATK +5,200 CRIT DMG +60% Skill CRIT +40% Lv. 6: Nairobi - War Chant (Skill: Team Buff) Basic: RGE +25 Lv. 1: RGE +25 MHIT +300 Lv. 2: RGE +28 MHIT +400 Lv. 3: RGE +31 MHIT +500 Lv. 4: RGE +35 MHIT +600 Lv. 5: RGE +40 MHIT +700 Lv. 6: RGE +45 MHIT +800 Lv. 7: RGE +50 MHIT +900 Lv. 8: RGE +55 MHIT +1,000 Lv. 9: RGE +60 MHIT +1,100 Lv. 10: RGE +65 MHIT +1,200 ATK +20%/2 rounds SATK +20%/2 rounds MATK +20%/2 rounds Lv. 11: RGE +70 MHIT +1,300 ATK +20%/2 rounds SATK +20%/2 rounds MATK +20%/2 rounds Lv. 12: RGE +75 MHIT +1,400 ATK +30%/2 rounds SATK +30%/2 rounds MATK +30%/2 rounds Lv. 6: Joan of Arc - Sighing Wall (Skill: Single Target Attack) Basic: 30% Negate/1 round (negate reduces all physical and skill damage to 1) Lv. 1: 30% Negate/1 round SATK +600 Lv. 2: 30% Negate/1 round SATK +900 Lv. 3: 30% Negate/1 round SATK +1,200 Lv. 4: 40% Negate/1 round SATK +1,500 Lv. 5: 40% Negate/1 round SATK +1,900 Lv. 6: 40% Negate/1 round SATK +2,300 Lv. 7: 50% Negate/1 round SATK +2,700 Lv. 8: 50% Negate/1 round SATK +3,200 Lv. 9: 50% Negate/1 round SATK +3,700 Lv. 10: 70% Negate/1 round SATK +4,200 Lv. 11: 70% Negate/1 round SATK +4,700 Lv. 12: 100% Negate/1 round SATK +5,200 Lv. 7: Theodore - Mammoth Charge (Skill: Single Target Attack) Basic: -7% hp/+SATK (consumes a percentage of hp to gain skill attack) Lv. 1: -7% hp/+SATK SATK +600 Lv. 2: -7% hp/+SATK SATK +900 Lv. 3: -7% hp/+SATK SATK +1,200 Lv. 4: -10% hp/+SATK SATK +1,500 Lv. 5: -10% hp/+SATK SATK +1,900 Lv. 6: -10% hp/+SATK SATK +2,300 Lv. 7: -13% hp/+SATK SATK +2,700 Lv. 8: -13% hp/+SATK SATK +3,200 Lv. 9: -13% hp/+SATK SATK +3,700 Lv. 10: -13% hp/+SATK SATK +4,200 15% Stun/1 round Lv. 11: -13% hp/+SATK SATK +4,700 15% Stun/1 round Lv. 12: -13% hp/+SATK SATK +5,200 20% Stun/1 round Lv. 7: Monroe - Flash Step (Default: Single Target Attack) Lv. 1: ATK +200 (a poisoned target is damaged for a small amount) Lv. 2: ATK +300 Lv. 3: ATK +400 Lv. 4: ATK +500 60% Poison/2 rounds Lv. 5: ATK +630 60% Poison/2 rounds Lv. 6: ATK +760 60% Poison/2 rounds Lv. 7: ATK +900 75% Poison/2 rounds Lv. 8: ATK +1,060 75% Poison/2 rounds Lv. 9: ATK +1,230 75% Poison/2 rounds Lv. 10: ATK +1,400 75% Poison/2 rounds Lv. 11: ATK +1,560 85% Poison/2 rounds Lv. 12: ATK +1,730 100% Poison/2 rounds Lv. 8: Forrester - Bramble Snare (Skill: Single Target Attack) Basic: 50% Snare/1 round (an ensnared target is unable to ?) Lv. 1: 50% Snare/1 round SATK +600 Lv. 2: 51% Snare/1 round SATK +900 Lv. 3: 52% Snare/1 round SATK +1,200 Lv. 4: 54% Snare/1 round SATK +1,500 Lv. 5: 56% Snare/1 round SATK +1,900 Lv. 6: 58% Snare/1 round SATK +2,300 Lv. 7: 60% Snare/1 round SATK +2,700 Lv. 8: 62% Snare/1 round SATK +3,200 RGE -50 Lv. 9: 64% Snare/1 round SATK +3,700 RGE -50 Lv. 10: 66% Snare/1 round SATK +4,200 RGE -75 Lv. 11: 68% Snare/1 round SATK +4,700 RGE -75 Lv. 12: 70% Snare/1 round SATK +5,200 RGE -100 Skill CRIT +100% Lv. 8: Sarlaaca - Battle Hymn Basic: RGE +55 Single hero buff Lv. 1: RGE +55 MHIT +300 Lv. 2: RGE +59 MHIT +400 Lv. 3: RGE +63 MHIT +500 Lv. 4: RGE +67 MHIT +600 Lv. 5: RGE +71 MHIT +700 Lv. 6: RGE +75 MHIT +800 Lv. 7: RGE +79 MHIT +900 Lv. 8: RGE +83 MHIT +1,000 Lv. 9: RGE +87 MHIT +1,100 Lv. 10: RGE +91 MHIT +1,200 +Skill DMG/2 rounds Lv. 11: RGE +95 MHIT +1,300 +Skill DMG/2 rounds Lv. 12: RGE +100 MHIT +1,400 +Skill DMG/2 rounds +Team buff Lv. 8: Pancho Villa - Storm's Fury (Default: Row Attack) (a poisoned target is damaged for a small amount) Lv. 1: MATK +360 Lv. 2: MATK +530 Lv. 3: MATK +690 Lv. 4: MATK +860 40% Poison/2 rounds Lv. 5: MATK +1,085 45% Poison/2 rounds Lv. 6: MATK +1,307 50% Poison/2 rounds Lv. 7: MATK +1,530 55% Poison/2 rounds Lv. 8: MATK +1,800 60% Poison/2 rounds Lv. 9: MATK +2,080 65% Poison/2 rounds Lv. 10: MATK +2,360 70% Poison/2 rounds Lv. 11: MATK +2,630 75% Poison/2 rounds Lv. 12: MATK +2,910 80% Poison/2 rounds Lv. 9: Elvira - Emerald Dream (Default: All Enemies) (a poisoned target is damaged for a small amount) Lv. 1: MATK +330 Lv. 2: MATK +500 Lv. 3: MATK +660 Lv. 4: MATK +830 30% Poison/2 rounds Lv. 5: MATK +1,055 33% Poison/2 rounds Lv. 6: MATK +1,277 36% Poison/2 rounds Lv. 7: MATK +1,500 39% Poison/2 rounds Lv. 8: MATK +1,770 42% Poison/2 rounds Lv. 9: MATK +2,050 45% Poison/2 rounds Lv. 10: MATK +2,330 50% Poison/2 rounds Lv. 11: MATK +2,600 55% Poison/2 rounds Lv. 12: MATK +2,880 60% Poison/2 rounds Lv. 9: Sasquatch - Donner's Hymn (Skill: All Enemies) Basic: RGE -25 Lv. 1: RGE -25 MHIT +300 Lv. 2: RGE -28 MHIT +400 Lv. 3: RGE -31 MHIT +500 Lv. 4: RGE -34 MHIT +600 Lv. 5: RGE -37 MHIT +700 Lv. 6: RGE -41 MHIT +800 Lv. 7: RGE -45 MHIT +900 Lv. 8: RGE -49 MHIT +1,000 Lv. 9: RGE -53 MHIT +1,100 Lv. 10: RGE -57 MHIT +1,200 -20% DEF Lv. 11: RGE -61 MHIT +1,300 -20% DEF Lv. 12: RGE -65 MHIT +1,400 -20% DEF Lv. 10: Freud - Blizz blast (Skill: Single Target Attack on the furthest enemy) Basic: RGE -25 Lv. 1: RGE -25 SATK +600 Lv. 2: RGE -32 SATK +900 Lv. 3: RGE -38 SATK +1,200 Lv. 4: RGE -44 SATK +1,500 Lv. 5: RGE -50 SATK +1,900 Lv. 6: RGE -57 SATK +2,300 Lv. 7: RGE -64 SATK +2,700 Lv. 8: RGE -71 SATK +3,200 Lv. 9: RGE -78 SATK +3,700 Lv. 10: RGE -85 SATK +4,200 Lv. 11: RGE -92 SATK +4,700 Lv. 12: RGE -100 SATK +5,200 Lv. 10: Richard - Ice Bomb (Default: Single Target Attack) Lv. 1: MATK +330 Lv. 2: MATK +500 Lv. 3: MATK +660 Lv. 4: MATK +830 Lv. 5: MATK +1,055 MHIT +700 Lv. 6: MATK +1,270 MHIT +700 Lv. 7: MATK +1,500 MHIT +700 MDMG +15% Lv. 8: MATK +1,770 MHIT +700 MDMG +15% Lv. 9: MATK +2,055 MHIT +700 MDMG +15% Lv. 10: MATK +2,330 MHIT +700 MDMG +25% Lv. 11: MATK +2,600 MHIT +700 MDMG +25% Lv. 12: MATK +2,880 MHIT +1,000 MDMG +35% Lv. 10: Phoenix - Burning Feather (Skill: Single Target Attack - Becomes Pierce Attack at Lv. 12!) Basic: CRIT DMG +30% Lv. 1: CRIT DMG +30% SATK +600 Lv. 2: CRIT DMG +30% SATK +900 Lv. 3: CRIT DMG +30% SATK +1,250 Lv. 4: CRIT DMG +60% SATK +1,550 Lv. 5: CRIT DMG +60% SATK +1,950 Lv. 6: CRIT DMG +60% SATK +2,350 Lv. 7: CRIT DMG +60% SATK +2,750 Skill CRIT +20% Lv. 8: CRIT DMG +60% SATK +3,250 Skill CRIT +20% Lv. 9: CRIT DMG +60% SATK +3,750 Skill CRIT +20% Lv. 10: CRIT DMG +110% SATK +4,250 Skill CRIT +20% Lv. 11: CRIT DMG +110% SATK +4,750 Skill CRIT +20% Lv. 12: CRIT DMG +110% SATK +5,250 Skill CRIT +20% Becomes Pierce Attack Lv. 11: Baja - Snow Gospel (Skill: Team Heal) Basic: Restores HP to all allies Lv. 1: Restores HP to all allies SATK +600 Lv. 2: Restores HP to all allies SATK +900 Lv. 3: Restores HP to all allies SATK +1,200 Lv. 4: Restores HP to all allies SATK +1,500 MHIT +800 Lv. 5: Restores HP to all allies SATK +1,900 MHIT +800 Lv. 6: Restores HP to all allies SATK +2,300 MHIT +800 Lv. 7: Restores HP to all allies SATK +2,700 MHIT +1,000 Lv. 8: Restores HP to all allies SATK +3,200 MHIT +1,000 Lv. 9: Restores HP to all allies SATK +3,700 MHIT +1,000 Lv. 10: Restores HP to all allies SATK +4,200 MHIT +1,000 HP recovery +7% Lv. 11: Restores HP to all allies SATK +4,700 MHIT +1,000 HP recovery +12% Lv. 12: Restores HP to all allies SATK +5,100 MHIT +1,000 HP recovery +20% Lv. 11: Stefan - Freedom's Shield (Skill: Single Target Attack) Basic: 3% max HP/2 rounds (while attacked, gains a % of hp back) Lv. 1: 3% max HP/2 rounds SATK +600 Lv. 2: 3% max HP/2 rounds SATK +900 Lv. 3: 3% max HP/2 rounds SATK +1,200 Lv. 4: 4% max HP/2 rounds SATK +1,500 Lv. 5: 4% max HP/2 rounds SATK +1,900 Lv. 6: 4% max HP/2 rounds SATK +2,300 Lv. 7: 5.5% max HP/2 rounds SATK +2,700 Lv. 8: 5.5% max HP/2 rounds SATK +3,200 Lv. 9: 5.5% max HP/2 rounds SATK +3,700 Lv. 10: 7% max HP/2 rounds SATK +4,200 Lv. 11: 7% max HP/2 rounds SATK +4,700 Lv. 12: 10% max HP/2 rounds SATK +5,100 Lv. 12: Ariel - Tidal Force (Default: Single Target Attack) Basic: 15% Dazed/1 round (a dazed target attacks his own team) Lv. 1: 18% Dazed/1 round MATK +360 Lv. 2: 16% Dazed/1 round MATK +530 Lv. 3: 17% Dazed/1 round MATK +690 Lv. 4: 18% Dazed/1 round MATK +860 Lv. 5: 20% Dazed/1 round MATK +1,080 Lv. 6: 22% Dazed/1 round MATK +1,300 Lv. 7: 24% Dazed/1 round MATK +1,530 Skill CRIT +10% Lv. 8: 26% Dazed/1 round MATK +1,800 Skill CRIT +10% Lv. 9: 28% Dazed/1 round MATK +2,080 Skill CRIT +10% Lv. 10: 30% Dazed/1 round MATK +2,360 Skill CRIT +10% Lv. 11: 32% Dazed/1 round MATK +2,640 Skill CRIT +10% Lv. 12: 35% Dazed/1 round MATK +2,910 Skill CRIT +10% +Area attack Lv. 12: Areece - Riding Focus (Skill: Single Target Attack) Basic: CTR +35% CTR DMG +25% Lv. 1: CTR +35% CTR DMG +25% SATK +650 Lv. 2: CTR +35% CTR DMG +25% SATK +950 Lv. 3: CTR +35% CTR DMG +25% SATK +1,250 Lv. 4: CTR +40% CTR DMG +25% SATK +1,550 Lv. 5: CTR +40% CTR DMG +25% SATK +1,950 Lv. 6: CTR +40% CTR DMG +25% SATK +2,350 Lv. 7: CTR +48% CTR DMG +33% SATK +2,750 Lv. 8: CTR +48% CTR DMG +33% SATK +3,250 Lv. 9: CTR +48% CTR DMG +33% SATK +3,750 Lv. 10: CTR +60% CTR DMG +42% SATK +4,250 Lv. 11: CTR +60% CTR DMG +42% SATK +4,750 Lv. 12: CTR +70% CTR DMG +60% SATK +5,250 Lv. 12: Henery - Doom Hammer (Skill: Single Target Attack) Basic: RGE +25 Lv. 1: RGE +25 SATK +680 Lv. 2: RGE +26 SATK +980 Lv. 3: RGE +27 SATK +1,280 Lv. 4: RGE +35 SATK +1,580 Lv. 5: RGE +36 SATK +1,980 Lv. 6: RGE +37 SATK +2,380 Lv. 7: RGE +50 SATK +2,780 Lv. 8: RGE +51 SATK +3,280 Lv. 9: RGE +52 SATK +3,780 Lv. 10: RGE +75 SATK +4,280 Lv. 11: RGE +76 SATK +4,780 Lv. 12: RGE +100 SATK +5,280 Lv. 13: Chaplin - Magic Dart (Skill: Single Target Attack) Basic: RGE -50 Lv. 1: Lv. 2: Lv. 3: Lv. 4: RGE -62 SATK +1,550 Lv. 5: RGE -66 SATK +1,950 Lv. 6: RGE -70 SATK +2,350 Lv. 7: Lv. 8: Lv. 9: Lv. 10: Lv. 11: Lv. 12: RGE -100 SATK +5,250 SDMG +15% SCRIT+35% Lv. 13: Mila - Holy Blessings (Skill: Single Target Attack) Basic: BLK +25% CTR +25% Lv. 1: BLK +25% CTR +25% SATK +680 Lv. 2: BLK +25% CTR +25% SATK +980 Lv. 3: BLK +25% CTR +25% SATK +1,280 Lv. 4: BLK +30% CTR +30% SATK +1,580 Lv. 5: BLK +30% CTR +30% SATK +1,980 Lv. 6: BLK +30% CTR +30% SATK +2,380 Lv. 7: BLK +30% CTR +30% SATK +2,780 BLK DMG -15% CTR DMG +15% Lv. 8: BLK +30% CTR +30% SATK +3,280 BLK DMG -15% CTR DMG +15% Lv. 9: BLK +30% CTR +30% SATK +3,780 BLK DMG -15% CTR DMG +15% Lv. 10: BLK +45% CTR +45% SATK +4,280 BLK DMG -15% CTR DMG +15% Lv. 11: BLK +45% CTR +45% SATK +4,780 BLK DMG -15% CTR DMG +15% Lv. 12: BLK +59% CTR +59% SATK +5,280 BLK DMG -25% CTR DMG +25% Lv. 14: Rogen - Hunting Time (Skill: Attack All enemies with Rage) Lv. 1: SATK +700 Lv. 2: SATK +1,000 Lv. 3: SATK +1,300 RGE -25 Lv. 4: SATK +1,600 RGE -30 Lv. 5: SATK +2,000 RGE -35 Lv. 6: SATK +2,400 RGE -40 Lv. 7: SATK +2,800 RGE -45 Lv. 8: SATK +3,300 RGE -50 Lv. 9: SATK +3,800 RGE -55 Lv. 10: SATK +4,300 RGE -60 Skill DMG +10% Lv. 11: SATK +4,800 RGE -67 Skill DMG +10% Lv. 12: SATK +5,300 RGE -75 Skill DMG +10% Lv. 14: Lola - Poison Vines (Skill: Single Target Attack) Basic: 50% Poison/2 rounds (a poisoned target is damaged for a small amount) Lv. 1: 60% Poison/2 rounds SATK +750 Lv. 2: 52% Poison/2 rounds SATK +1,050 Lv. 3: 54% Poison/2 rounds SATK +1,350 Lv. 4: 57% Poison/2 rounds SATK +1,650 Lv. 5: 60% Poison/2 rounds SATK +2,050 Lv. 6: 63% Poison/2 rounds SATK +2,450 Lv. 7: 66% Poison/2 rounds SATK +2,850 Lv. 8: 69% Poison/2 rounds SATK +3,350 Lv. 9: 72% Poison/2 rounds SATK +3,850 Lv. 10: 75% Poison/2 rounds SATK +4,350 Lv. 11: 80% Poison/2 rounds SATK +4,850 Lv. 12: 85% Poison/2 rounds SATK +5,350 Lv. 15: Igor - Wild Possession (Default: Single Team Buff) Basic: RGE +25 Lv. 1: RGE +25 MHIT +400 Lv. 2: RGE +28 MHIT +500 Lv. 3: RGE +31 MHIT +600 Lv. 4: RGE +34 MHIT +700 Lv. 5: RGE +37 MHIT +800 Lv. 6: RGE +40 MHIT +900 Lv. 7: RGE +43 MHIT +1,000 Lv. 8: RGE +46 MHIT +1,100 Lv. 9: RGE +49 MHIT +1,200 Lv. 10: RGE +52 MHIT +1,300 Lv. 11: RGE +55 MHIT +1,400 Lv. 12: RGE +60 MHIT +1,500 Lv. 16: Serena - Shadow Stab (Default: Single Target Attack) Basic: Skill CRIT +10% Lv. 1: Skill CRIT +10% MATK +400 Lv. 2: Skill CRIT +10% MATK +560 Lv. 3: Skill CRIT +10% MATK +720 Lv. 4: Skill CRIT +10% MATK +900 MHIT +1,000 Lv. 5: Skill CRIT +10% MATK +1,110 MHIT +1,000 Lv. 6: Skill CRIT +10% MATK +1,330 MHIT +1,000 Lv. 7: Skill CRIT +15% MATK +1,660 MHIT +1,000 Lv. 8: Skill CRIT +15% MATK +1,830 MHIT +1,000 Lv. 9: Skill CRIT +15% MATK +2,110 MHIT +1,000 Lv. 10: Skill CRIT +15% MATK +2,400 MHIT +1,000 MDMG +20% Lv. 11: Skill CRIT +15% MATK +2,670 MHIT +1,000 MDMG +20% Lv. 12: Skill CRIT +23% MATK +2,940 MHIT +1,000 MDMG +35% Lv. 16: Torey - Thundering Shield (Skill: Single Target Attack) Basic: Team buff: DEF +17%, SDEF +17% Lv. 1: Team buff: DEF +17%, SDEF +17% SATK +750 Lv. 2: Team buff: DEF +17%, SDEF +17% SATK +1,050 Lv. 3: Team buff: DEF +17%, SDEF +17% SATK +1,350 Lv. 4: Team buff: DEF +22%, SDEF +22% SATK +1,650 Lv. 5: Team buff: DEF +22%, SDEF +22% SATK +2,050 Lv. 6: Team buff: DEF +22%, SDEF +22% SATK +2,450 Lv. 7: Team buff: DEF +30%, SDEF +30% SATK +2,850 Lv. 8: Team buff: DEF +30%, SDEF +30% SATK +3,350 Lv. 9: Team buff: DEF +30%, SDEF +30% SATK +3,850 Lv. 10: Team buff: DEF +40%, SDEF +40% SATK +4,350 Lv. 11: Team buff: DEF +46%, SDEF +46% SATK +4,850 Lv. 12: Team buff: DEF +55%, SDEF +55% SATK +5,350 Lv. 17: Creoles - Phantom Slash (Skill: Single Target Attack) Basic: Increases damage based on HP lost Lv. 1: Increases damage based on HP lost SATK +700 Lv. 2: Increases damage based on HP lost SATK +1,000 Lv. 3: Increases damage based on HP lost SATK +1,300 Lv. 4: Increases damage based on HP lost SATK +2,100 Lv. 5: Increases damage based on HP lost SATK +2,500 Lv. 6: Increases damage based on HP lost SATK +2,900 Lv. 7: Increases damage based on HP lost SATK +3,300 Lv. 8: Increases damage based on HP lost SATK +3,800 Lv. 9: Increases damage based on HP lost SATK +4,300 Lv. 10: Increases damage based on HP lost SATK +4,800 RGE +100 Lv. 11: Increases damage based on HP lost SATK +5,300 RGE +100 Lv. 12: Increases damage based on HP lost SATK +5,800 RGE +100 Source : http://us.forum.browsergame.com/forum.php?mod=viewthread&tid=26618&extra=page%3D1