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*SDEF
 
*SDEF
 
*MDEF
 
*MDEF
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*ATK
 
*ATK
 
*SATK
 
*SATK
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*RAGE
 
*RAGE
   
==Section heading==
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==HP==
   
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Speaks for itself, once a hero's hp reaches 0, it will die.
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==DEF==
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Defense, mitigates damage from default attacks. 
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==SDEF==
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Skill defense, mitigates damage from physical skill attacks.
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==MDEF==
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Magic defense, mitigates damage from magic attacks.
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==ATK==
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Attack, increases physical default attack damage by a 1 to 1 ratio. Also increases physical skill attacks by a 0,6 to 1 ratio.(1000 attacks adds 600 skill damage)
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==SATK==
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Skill attack, increases physical skill damage by a 1 to 1 ratio.
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==MATK==
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Magic attack, increases magic damage, applies to mages and some clerics.

Latest revision as of 23:12, 1 March 2014

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Stat list[]

Stats that count towards power

  • HP
  • DEF
  • SDEF
  • MDEF
  • ATK
  • SATK
  • MATK


Stats that DON'T count towards power

  • HITRATE
  • MAGIC HIT RATE
  • EVASION
  • CRITICAL
  • RESILIENCE
  • BLOCK
  • ACCURACY
  • COUNTER
  • FORCE
  • RAGE

HP[]

Speaks for itself, once a hero's hp reaches 0, it will die.


DEF[]

Defense, mitigates damage from default attacks. 


SDEF[]

Skill defense, mitigates damage from physical skill attacks.


MDEF[]

Magic defense, mitigates damage from magic attacks.


ATK[]

Attack, increases physical default attack damage by a 1 to 1 ratio. Also increases physical skill attacks by a 0,6 to 1 ratio.(1000 attacks adds 600 skill damage)


SATK[]

Skill attack, increases physical skill damage by a 1 to 1 ratio.


MATK[]

Magic attack, increases magic damage, applies to mages and some clerics.